

Many players have quit the game due to these occurrences. The unfortunate side effect has been that large numbers of experienced players and guilds will farm new players for additional credits by occupying their bases before they can defend themselves. Due to the real-time element of the game, those who joined later will always be at a disadvantage to those who joined early in the game's development. Many users of Astro Empires have offered criticism about the advantages the game's design offers to more experienced players.

For example the ‘Dreadnought’ is good in capital ship combat however it can be taken down with much less than its credit value of ‘Ion Bombers’. There are multiple ship types in the game of varying costs and sizes which each have their own advantages and disadvantages.

Conquering another player's ‘base’ or ‘planet’ allows the occupier to gain a reward of 30% of the bases income each hour and the ability to pillage a percentage of the players savings once a day. This can put them in a yet worse situation.Īstro Empires is a war game and so much of the efforts of the creators have been in the war elements of the game. This causes many to leave the game, or in extreme cases, makes them retaliate against their occupier's guild with whatever fleet they have left. Players often will have recently left the player protection, and return to the game, only to find their fleet in ruins and their planets occupied. The Real-time aspect and longer player bias has been cited as the reason for many players leaving the game. For example the ‘Metal Refinery’ which is a staple building at first level takes 10 minutes to build while later on in the game in can take hundreds of hours to complete a new level. Scanners allow players to see incoming ships however, the amount of warning may vary depending on the size of the fleet (hours or even minutes).Ĭonstruction times also increase as players improve upon their buildings. For this reason the game requires a lot of attention if one's guild gets involved in a war with another guild. Thus, if a player is offline attacks may still be launched against him. It is wise To Join a Guild once you begin Playing due to the Fact that if you Don't People will Farm (attack and steal economy from your bases) you.ĪE works in Real-time this means that the game keeps going on after the player has gone offline. Once you Join a Guild you work towards a Common Goal with that guild. Īs the game moves on players enlarge their empires through colonizing new worlds, trading with other players or warring with other empires.Īlso you can Join Guilds which are the Basic Element of the Game for Teamwork. As the player researches new technologies, new units and structures become available to the player with greater power or greater economic value. From that planet the player uses ‘credits’, which are generated at an hourly rate, to build ships, structures or research new technologies.
